AI Insights · Timothy · January 2023
Top 5 Apple Arcade Games on Android in Israel Q4 2022
Discover the performance trends of the top 5 Apple Arcade games on Android in Israel during Q4 2022, including weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw varying performance trends for the top 5 Apple Arcade games on the Android platform in Israel. Here's a detailed look at the weekly downloads, revenue, and active users for each game.
Snake.io - Fun Snake .io Games, developed by Kooapps Games, experienced fluctuating weekly downloads, peaking at approximately 7.7K in mid-October and ending the quarter with 6.6K. Weekly revenue also varied, with significant peaks at around $27 in late November and $26 in mid-December. The game's weekly active users started at 63K in late September and maintained a steady range, concluding the quarter at 64K.
Chess - Play and Learn from Chess.com showed a consistent increase in weekly downloads, starting at 1.1K in late September and rising to 3.8K by the end of December. Weekly revenue followed a similar upward trend, peaking at about $3.5K in mid-October and maintaining around $2.9K to $3.3K towards the end of the quarter. Active users grew steadily from 21K in late September to 31.8K by the end of December.
Temple Run, published by Imangi Studios, had steady weekly downloads, with notable increases to 2.2K in early October and 2.5K in mid-December. Weekly revenue remained modest, peaking at $34 in mid-October. Active users showed minor fluctuations, starting at 13.8K in late September and reaching 13.8K by the end of the quarter.
Sonic Dash Endless Runner Game by SEGA displayed a consistent pattern in weekly downloads, ranging between 1.3K and 2.1K, with a peak of 1.9K in late December. Weekly revenue saw lower figures, with a peak of $138 in early October. The game's active users remained stable, fluctuating slightly around the 27K to 28K range throughout the quarter.
Hill Climb Racing from Fingersoft showed a steady increase in weekly downloads, starting at 1.5K in late September and peaking at 1.8K by the end of December. The game's active users maintained a steady trend, starting at 21.5K in late September and reaching 22.3K by the end of December.
These insights are derived from Sensor Tower, providing detailed analytics for mobile app performance. For more comprehensive insights, visit Sensor Tower.